So we arrived to the end of the Video Module, and last week we are devoted to work with the final frames for the script we’ll give to the government. This is an interesting process because we start defining the look of the differents scenes on the mappings.
In addition to that, teachers are helping with specifical problems, and teaching advanced techniques for those who are interested.
We attended the mapping show at Venetian casino called “Winter in Venice” with a group of students. We tried to analyze the number of videoprojectors and other technical arrangements done in the show, as well as creative results.
After the analysis we figured out that they were using around 20 mid-power (15k) videoprojectors, usually stacked (2 by 2, or 3 by 3). The huge amount of light pollution on the casino areas makes it impossible to work with “normal” videoprojection systems, and made the technical side of that mapping a very difficult one, so they had to use lots of videoprojectors. The hugeness of the “screens” also has led the tech responsibles of the show to use edge-blending techniques and multiscreen setups, so we guess they will be using some kind of media server to manage the video reproduction and synchronization.
On the creative side general feeling was that, although some parts were very well done (mostly 3d freezing and collapse sequences), the overall show is too much “rainbow” colored. Maybe some parts could have been much better using a more restricted color palette. What we thought was the weakest part of the show was the missuse of audio and videos synchronization… it looks like both things have been worked separately and not mixed until the end of the creation process.
We used the recording studio at Icentre to generate some materials for the massage sequence in the TapSeac Mapping.
We wanted to have a couple of massaging hands recorded on video, so we used the chroma foil at the studio to record the hands. We also learned some basics of StopMotion animation.
Final steps of this process were getting rid of the green background using aftereffects chroma keying capabilities, so that we could have a clean background for the hands in order to mix with any other materials made in 3D.
We made an introduction to basic Cinema4D techniques for modelling, animation and lighting. The main idea was to learn mapping-oriented stuff, focusing on the scripts we’ve already created. Here you can see some the examples we’ve worked on the classroom.
So we already started with the 2d and 3d content creation module. The basic idea is to give tools and tricks to the students so that they can create their own compositions following (more or less) the script we’ve been working on.
We started analyzing and sharing some of Telenoika’s approach to illustration and image composition. We are working mainly with mixed 2d and 3d techniques. You can see some exemples (telenoika past mapping works) here:
We have also been speaking about handmade techniques, using different aproaches: drawing on paper printed layouts, stopmotion, video recording…
We’ve been working to complete and prepare the vector files and 3d models for Tapseac and Mandarin House:
Once we’ve got the vector files broken into layers, and the 3d models properly setted up, we can start working in first graphic contents for our mappings… We started focusing on mixing 2d vectorial illustration… You can see an example of this here (2d illustration + 3d occlusion lighting + photo textures:
The idea is working following these lines, and hopefully we’ll have an illustration for every sequence of the script by mid-December!
We also worked defining color palettes for every scene of the scripts, using kuler app by adobe .
So after the second class of the storyboard module we start to see the first results…
We all agree that the script for the Mandarin’s house should be a more figurative one, telling (symbolically) some facts about the history of the house and it’s inhabitants (specially Mr. Cheng, the Mandarin), and working with organic, illustrative and more tradition-oriented techniques.
Oposite to that, the main idea for the TapSec show is to let everyone express freely, allowing for a more contemporary and abstract kind of imagery, withouth the rigidity of a closed, narrative storytelling. Nonetheless, we also would like to take into account some important facts about the context, as TapSec is actually a health center, and (at this stage) we think that there is a bunch of interesting imagery related to tradicional chinese medicine and modern medic science that can help us find a driving thread.
With all this in mind, and after visualizing some key references, we made 2 brainstorming sessions which have almost led us to a pre-script for the Mandarin house show, and has given us some master lines for the TapSec’s:
The first chalkboard was made during the first day. The second one, more accurate (but as you can see, still a chaos) was the second round for a Mandarin’s house show brainstorming… and actually a usefull pre-script.
We started to put order in all this and already made some online documents for collaborative work. During this week we’ll be giving form to this (yet) chaotic set of ideas and images.
So we start a new module in the workshop, now focusing on storytelling, scripting and storyboarding. This is mainly about creativity, ideas and context research, and the main objective is to end up with a nice and well structured storyboard for the 2 shows we are working in.
Our main lines of work and research could be traced as follows:
Analysis of the briefing
(re)searching reference audiovisual or art works
Research about relevant historical, architectural, social facts related to the buildings, that can help us in defining a coherent script
Defining human teams and roles
Structuring and writing a final script
Structuring and drawing a final storyboard
We are using the Telenoika’s Encontros show storyboard as a reference for the final document we should present to the Macau Government: