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	<title>Playmodes</title>
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	<description>Playmodes Blog</description>
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		<title>Blaus</title>
		<link>http://playmodes.com/web/blau/</link>
		<comments>http://playmodes.com/web/blau/#comments</comments>
		<pubDate>Sun, 14 Oct 2012 21:52:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2012]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[electronics]]></category>
		<category><![CDATA[indoors]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[what]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[lasers]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[timeline]]></category>

		<guid isPermaLink="false">http://playmodes.com/web/?p=16</guid>
		<description><![CDATA[Laser beams, light and sound installation.

VAD Festival &#124; Girona 
2012
]]></description>
				<content:encoded><![CDATA[<p><strong>Laser beams, light and sound installation | VAD Festival | Girona  | 2012</strong></p>
<p><strong></strong><br />
<img style="font-size: 13px; line-height: 19px;" alt="" src="http://farm9.staticflickr.com/8192/8119609332_2bbd3a0b7d_b.jpg" width="700" height="525" /></p>
<p><b>Blaus</b> introduces us in the abstract realm of three dimensional geometry in time.</p>
<p>It can be a cube or a blossoming flower, a grid or a jellyfish; a mutant entity of reflecting lights which submerge the audience into a symbolical universe, driven by hidden forces of the architecture.</p>
<p>Blaus is an immersive space where light and sound relate intimately to impact on the visitor.</p>
<p>Movement of light, sound and laser beams generates a kinetic atmosphere that transforms the architecture into the main character of a geometric play.</p>
<p>See the Video abstract:</p>
<p><iframe src="http://player.vimeo.com/video/61408198" height="481" width="700" allowfullscreen="" frameborder="0"></iframe></p>
<p>And the full performance:</p>
<p><iframe src="http://player.vimeo.com/video/60564296" height="481" width="700" allowfullscreen="" frameborder="0"></iframe></p>
<p><span style="font-size: 13px; line-height: 19px;">Blaus is a </span><b style="font-size: 13px; line-height: 19px;">site-specific installation</b><span style="font-size: 13px; line-height: 19px;">. The whole visual and sound creation is proposed by the architecture of the site where it’s held.</span></p>
<p>Blaus adapts itself and mutates on every location as a simple result of it’s perceptual origins: space, light and sound.</p>
<p>Through the use of self-made technologies, both hardware and software, Blaus re-draws the space by creating dynamical  light figures which emerge from the architectural characteristics.</p>
<p>The mix of motorized laser beams, and mirrors on key points of the room allows for multiple dynamic combinations of three dimensional forms.</p>
<p>Also, the formal dramatism introduced by RGB light design, helps to reinforce the concepts behind each mutation.</p>
<p>At the same time, <b>architecture itself is used as a musical source</b>, since the study of the room acoustics and it’s resonance frequency allows for using the space as a giant musical instrument.</p>
<p>Anchoring on this resonance frequency and its harmonics, a sound composition is generated that matches and reinforces the  architecture in the same way that laser does, allowing the space to speak.</p>
<p>Light and sound are always related in time, frequency and perceptive domains, as several self-made software algorithms link light, sound and movement in an intricate manner.</p>
<p>A poetical will, summed to the convergent research of musical and visual relationships of geometry, make it possible to <b>breathe life into the architecture.</b></p>
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<p>&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.</p>
<p>We spent a whole week working on-site, playing with lasers, motors, mirrors and sound, and ended up with a setup that mixed 6 motorized and 2 static laser diodes, around 20 mirrors of different sizes (from 1cm to 3 meter long), 2 RGB-DMX fixtures, and a sound PA with a big subwoofer.</p>
<p><img class="alignnone" alt="" src="http://farm9.staticflickr.com/8193/8136706094_3fd2688f60_b.jpg" width="717" height="538" /></p>
<p>&nbsp;</p>
<p>One of the most interesting facts about working with architecture is the ability to understand, map and re-interpret the space. In the cistern, we liked to accentuate some geometrical aspects of the architecture by using mirrors and lasers, but we also worked with <em>acoustic mapping. </em></p>
<p>We managed to find the <em>resonance frequency</em> of the space, that happened to be <strong>43hz.</strong> Playing a sine wave through a subwoofer inside this space, the whole architecture acted as a giant speaker, amplifier, or resonance box, thus augmenting the amplitude of the sound waves. Acoustical experience on the audience was highly physical, as we worked on a soundtrack that took advantage of this resonant frequency, and all composition was made using 43hz and its harmonic series as a compositive source. In addition to that, the long reverberation of the space (approx. 12 seconds) was used creatively as a sound element.</p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2012/10/IMG_5315.jpg"><img class="alignnone  wp-image-517" title="IMG_5315" alt="" src="http://playmodes.com/web/wp-content/uploads/2012/10/IMG_5315-1024x768.jpg" width="729" height="548" /></a></p>
<p>In order to compose and play the 12 lasers beams, servo motors, lights and musics composition we used <strong><a href="https://github.com/YCAMInterlab/Duration" target="_blank">Duration</a></strong> software from <a href="http://www.jamesgeorge.org/"><strong>James George</strong></a> (NYC). James developped some time ago <a href="https://github.com/YCAMInterlab/ofxTimeline/">ofxTimeline</a>, an addon for OpenFrameworks libraries which works in the direction of developping a timeline tool which features editing, recording and playing back of data timelines which can output into MIDI, OSC, Serial, DMX signals.</p>
<p>We collaborated on testing Duration in early september 2012, adding some custom code for our personal project. The relation with ofxTimeline and Playmodes started on our first laser project : BlueBeams.</p>
<p><img alt="" src="http://farm9.staticflickr.com/8323/8119640418_6717cda9df_b.jpg" width="700" height="430" /></p>
<p>&nbsp;</p>
<p>Here you can see a screenshot of our version of Duration, which drived the lasers intensity and rotation values.</p>
<p><img alt="" src="http://farm9.staticflickr.com/8466/8119627417_ffe225b995_b.jpg" width="700" height="430" /></p>
<p>There are many tracks to create or compose output data signals, on this screenshot we see the color track witch drived several Par LED lights via LanBox hardware to DMX.</p>
<p>And finally, tech details in this making off:</p>
<p><iframe src="http://player.vimeo.com/video/52642504?badge=0" height="481" width="700" frameborder="0"></iframe></p>
<p>+info: <a href="http://playmodes.com/web/wp-content/uploads/2013/03/Blaus.pdf">pdf document</a></p>
<p>&nbsp;</p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2012/10/logo_blaus.png"><img title="logo_blaus" alt="" src="http://playmodes.com/web/wp-content/uploads/2012/10/logo_blaus-300x94.png" width="300" height="94" /></a></p>
<p>a project by:</p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2012/10/logo_Playmodes_webPastilla2.png"><img title="logo_Playmodes_webPastilla2" alt="" src="http://playmodes.com/web/wp-content/uploads/2012/10/logo_Playmodes_webPastilla2.png" width="400" height="100" /></a><a title="MID" href="www.mediainteractivedesign.com" target="_blank"><img title="logo_MID_alpha" alt="" src="http://playmodes.com/web/wp-content/uploads/2012/09/logo_MID_alpha1-300x110.png" width="240" height="88" /></a></p>
<p>&nbsp;</p>
<p>Powered by:</p>
<p><a href="http://www.duration.cc"><strong>www.duration.cc</strong></a></p>
]]></content:encoded>
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		<item>
		<title>Radial</title>
		<link>http://playmodes.com/web/radial/</link>
		<comments>http://playmodes.com/web/radial/#comments</comments>
		<pubDate>Sat, 22 Sep 2012 20:47:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2012]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[electronics]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[outdoors]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://playmodes.com/web/?p=70</guid>
		<description><![CDATA[Laser beams, kinetic sculpture, lights and sound installation

La Mercé Festival &#124; Barcelona
2012]]></description>
				<content:encoded><![CDATA[<p><strong>Laser beams, kinetic sculpture, lights and sound installation | Barcelona | 2012</strong></p>
<p>&nbsp;</p>
<p><iframe src="http://player.vimeo.com/video/60887882?title=0&amp;byline=0&amp;portrait=0" width="700" height="481" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe> </p>
<p>In this installation we mixed together &#8220;<strong>The Particle</strong>&#8221; a kinetic light sculpture by <a href="www.alexposada.net" target="_blank"><strong>Alex Posada</strong></a>, and &#8220;<strong>Blue Beams</strong>&#8220;, a set of 8 motorized blue laser diodes.</p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2012/09/DSC6971.jpg"><img class="alignnone  wp-image-564" title="_DSC6971" src="http://playmodes.com/web/wp-content/uploads/2012/09/DSC6971-1024x719.jpg" alt="" width="700" /></a><br />
<span style="font-size: 10px;">Photograph by <a href="http://www.flickr.com/people/jordi-pique/">Jordi Piqué</a>.</span></p>
<p>&nbsp;</p>
<p>We arranged the lasers forming an octogon around the particle, leaving enough space in between to allow 130 people sit in comfortable sunbeds, and enjoy the cymatic show. Every laser beam has an speaker associated, summing a total of 8 channel audio.</p>
<p><img src="http://farm9.staticflickr.com/8323/8136233044_aeedf69271_b.jpg" alt="" width="704" height="719" /></p>
<p>We created a multichannel synthesizer driven by an 8-phase LFO, that generates synchronized sound and laser control through the OSC protocol.</p>
<p>Every laser has a sound oscillator associated which is played through its corresponding speaker. Some parameters of this oscillator, such as pitch, amplitude or filter, are associated with the brightness of the laser light and it&#8217;s movement in 1 axis. So when we compose music with this syntesizer, we are really composing also light and movement&#8230;</p>
<p><img src="http://farm9.staticflickr.com/8466/8136203467_dcab6411e0_b.jpg" alt="" width="675" height="480" /></p>
<p><img src="http://farm9.staticflickr.com/8183/8136233206_a31e5de0f5_b.jpg" alt="" width="673" height="614" /></p>
<p>&nbsp;</p>
<p>We built a software simulator, to be able to work  with the instrument at home&#8230;</p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2012/09/Screen-shot-2012-09-08-at-5.42.17-PM.png"><img class="alignnone  wp-image-504" title="Screen shot 2012-09-08 at 5.42.17 PM" src="http://playmodes.com/web/wp-content/uploads/2012/09/Screen-shot-2012-09-08-at-5.42.17-PM-1024x640.png" alt="" width="717" height="448" /></a></p>
<p>&nbsp;</p>
<p>The Particle&#8217;s RGB light, movement and sound patterns can be easily triggered through OSC as well.</p>
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<p>We used Duration to drive all this elements. Duration allows us to write automation curves of OSC and DMX data easily, and even record OSC data from our sound synthesizers. Here you can see a diagram of the control setup:</p>
<p><img class="alignnone" src="http://farm9.staticflickr.com/8048/8136413589_de468d8c42_o.png" alt="" width="691" height="389" /></p>
<p>&nbsp;</p>
<p>You can see a making off of the process, together with the Blaus installation:</p>
<p><iframe src="http://player.vimeo.com/video/52642504?badge=0" frameborder="0" width="700" height="481"></iframe></p>
<p>&nbsp;</p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2012/09/logo_radial.png"><img class="alignnone  wp-image-465" title="logo_radial" src="http://playmodes.com/web/wp-content/uploads/2012/09/logo_radial.png" alt="" width="187" height="31" /></a></p>
<p>&nbsp;</p>
<p>a project by:</p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2012/10/logo_Playmodes_webPastilla2.png"><img class="wp-image-189 alignleft" title="logo_Playmodes_webPastilla2" src="http://playmodes.com/web/wp-content/uploads/2012/10/logo_Playmodes_webPastilla2.png" alt="" width="400" height="100" /></a><a title="MID" href="www.mediainteractivedesign.com" target="_blank"><img class="alignnone  wp-image-511" title="logo_MID_alpha" src="http://playmodes.com/web/wp-content/uploads/2012/09/logo_MID_alpha1-300x110.png" alt="" width="240" height="88" /></a></p>
<p>&nbsp;</p>
<p>In col·laboration with :</p>
<p><a href="http://www.hangar.org"><strong>Hangar.org</strong></a></p>
<p>Powered by:</p>
<p><a href="http://www.duration.cc"><strong>www.duration.cc</strong></a></p>
]]></content:encoded>
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		<title>Wargames</title>
		<link>http://playmodes.com/web/wargames-alba-sotorras-video-installation/</link>
		<comments>http://playmodes.com/web/wargames-alba-sotorras-video-installation/#comments</comments>
		<pubDate>Wed, 15 Feb 2012 19:24:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2012]]></category>
		<category><![CDATA[audiovisual mapping]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[indoors]]></category>
		<category><![CDATA[alba sotorra]]></category>
		<category><![CDATA[mapping]]></category>
		<category><![CDATA[wargames]]></category>
		<category><![CDATA[warpmap]]></category>

		<guid isPermaLink="false">http://playmodes.com/web/?p=47</guid>
		<description><![CDATA[Mapping decoration on Alba Sotorra's video art exhibition.

Cal Massó &#124; Reus
2012]]></description>
				<content:encoded><![CDATA[<p><strong>Mapping decoration on <a href="http://albasotorra.com" target="_blank">Alba Sotorra&#8217;s</a> video art exhibition. | Cal Massó | Reus (Spain) | 2012</strong></p>
<p>&nbsp;</p>
<p><a href="http://albasotorra.com/wargames/expo/?lang=en"><strong>Wargames</strong></a> it&#8217;s a video installation and documentary project by visual artists <a href="http://albasotorra.com/"><strong>Alba Sotorra</strong></a>. Wargames is a reflexion about war in our modern times by inspecting a personal subject, a young mercenary who has been working for the spanish army in Afghanistan.</p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2012/10/IMG_0656low.jpg"><img class="aligncenter  wp-image-49" title="IMG_0656low" src="http://playmodes.com/web/wp-content/uploads/2012/10/IMG_0656low.jpg" alt="" width="700px" /></a></p>
<p><iframe src="http://player.vimeo.com/video/51376008?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="700" height="394"></iframe></p>
<p>&nbsp;</p>
<p>We took care of setting up the mapping installation in <strong>Cal Massó</strong> art center in Reus city, Catalonia. She asked us to project video excerpts from his documentary film on the columns of the art center, a way of decoring the inner space with visuals which talk about the concept itself of the exhibition. We used our own <strong>WarpMap</strong> software to warp and match 12 video projectors to the columns of the venue. The result was an inmersive space where you where surrounded by images from Wargames.</p>
<p>Alba&#8217;s description of her project :</p>
<p><em>&#8220;Our culture and way of life couldn’t exist without it.  </em><em>Its victims are necessary for our Art,</em><em> and military technology is what feeds our scientific advancement.</em><em> The front has moved a few thousand kilometers further away.</em><em> Or maybe, the new foxholes are being dug in laws, work, or consumer society.</em><em>Some people insist that it’s inside of us from the time we’re born,</em><em> in our tastes, sexual competition, and our own uselessness.</em><em> </em></p>
<p><em>Whether we are really the victims, with our addictions, apathy or well being,</em><em> or if the ones who are hurt the most are those masses of people we see on TV, is hard to say.</em><em> Figuring out whether it’s the democratic institutions, corporations,</em><em> the greed of our competition based system</em><em> or the human race itself that’s at fault is something far beyond our grasp.</em><em> What we can be sure of, however, is that we need war.</em><em> We need the natural resources it provides us,</em><em> the freedom we gain with it, the weapons, the threats, the epic movies</em><em> and those hordes of pacifists with their educational slogans.&#8221;</em></p>
<p>More info : <a href="http://albasotorra.com/wargames/expo/?lang=en">http://albasotorra.com/wargames/expo/?lang=en</a></p>
<p>&nbsp;</p>
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<p>&nbsp;</p>
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		<title>UOC</title>
		<link>http://playmodes.com/web/uoc-disseny-de-la-interaccio/</link>
		<comments>http://playmodes.com/web/uoc-disseny-de-la-interaccio/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 02:27:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2012]]></category>
		<category><![CDATA[educational]]></category>
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		<guid isPermaLink="false">http://playmodes.com/web/?p=308</guid>
		<description><![CDATA[Online university materials

Universitat Oberta &#124; Catalunya
2012]]></description>
				<content:encoded><![CDATA[<p>&nbsp;</p>
<p>La <strong><a href="http://www.uoc.edu">UOC (Universitat Oberta de Catalunya)</a> </strong>es va posar en contacte amb nosaltres per encarregar-nos l&#8217;autoria dels materials docents d&#8217;una nova assignatura, anomenada &#8220;Disseny de la Interacció&#8221;, que havia de cobrir aspectes elementals del disseny de sistemes interactius mijançant teclat, ratolí, anàlisi d&#8217;àudio, visió per computadora i arduino, a més de questions referents a protocols de comunicació i tractament de dades.</p>
<p>Aquests materials s&#8217;estan utilitzant actualment per part dels alumnes i consultors de la UOC, dins el Grau en Multimèdia, i recentment han estat publicats en obert, sota llicència Creative Commons, accessibles a tothom. D&#8217;aquesta nova assignatura s&#8217;en ha generat un <strong><a href="http://multimedia.uoc.edu/di/" target="_blank">blog de l&#8217;assignatura</a></strong> on es penjen continguts relacionats.</p>
<p><strong><a href="http://openaccess.uoc.edu/webapps/o2/handle/10609/16781" target="_blank">Grau Multimedia :: Disseny d&#8217;Interacció</a></strong></p>
<p><a href="http://openaccess.uoc.edu/webapps/o2/bitstream/10609/16781/2/VilanovaSanti_DissenyInteraccio_multimedia_Disseny_interaccio.pdf" target="_blank">1-Introducció (PDF)</a></p>
<p><a href="http://openaccess.uoc.edu/webapps/o2/bitstream/10609/16781/3/VilanovaSanti_DissenyInteraccio_multimedia_Teclats.pdf" target="_blank">2-Teclats (PDF)</a></p>
<p><a href="http://openaccess.uoc.edu/webapps/o2/bitstream/10609/16781/4/VilanovaSanti_DissenyInteraccio_multimedia_Dispositius_apuntadors.pdf" target="_blank">3-Dispositius apuntadors (PDF)</a></p>
<p><a href="http://openaccess.uoc.edu/webapps/o2/bitstream/10609/16781/6/VilanovaSanti_DissenyInteraccio_multimedia_Dispositius_electronics.pdf" target="_blank">4-Dispositius Electrònics (PDF)</a></p>
<p><a href="http://openaccess.uoc.edu/webapps/o2/bitstream/10609/16781/5/VilanovaSanti_DissenyInteraccio_multimedia_Analisis_audio.pdf" target="_blank">5-Anàlisi d&#8217;àudio (PDF)</a></p>
<p><a href="http://openaccess.uoc.edu/webapps/o2/bitstream/10609/16781/7/MaduellEloi_DissenyInteraccio_multimedia_Visio_artificial.pdf" target="_blank">6-Visió artificial (PDF)</a></p>
<p><a href="http://openaccess.uoc.edu/webapps/o2/bitstream/10609/16781/8/VilanovaSanti_DissenyInteraccio_multimedia_Comunicacio_tractament_dades.pdf" target="_blank">7-Comunicació i tractament de dades (PDF)</a></p>
<p>&nbsp;</p>
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		<title>BlueBeams</title>
		<link>http://playmodes.com/web/bluebeams/</link>
		<comments>http://playmodes.com/web/bluebeams/#comments</comments>
		<pubDate>Sat, 14 Jan 2012 18:02:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2012]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[electronics]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[outdoors]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://playmodes.com/web/?p=248</guid>
		<description><![CDATA[Laser and sound installation

VI Bienal de Arte &#124; Lanzarote
2012

]]></description>
				<content:encoded><![CDATA[<p><strong>Laser and sound installation | VI Bienal de Arte | Lanzarote | 2012</strong></p>
<p>&nbsp;</p>
<p><strong>BlueBeams</strong> is a 12 laser lights and quadrophonic sound performance. Performed in Castillo San Jose, from Arrecife city in Lanzarote island, in January 2012. Presented on the VI Bienal de Arte, the project is a DIY open hardware and software project under development and this is the first result of a set of incoming experiments with such an audiovisual instrument.</p>
<p>&nbsp;</p>
<p><strong><a href="http://playmodes.com/web/wp-content/uploads/2012/01/ibbeams.jpg"><img title="ibbeams" src="http://playmodes.com/web/wp-content/uploads/2012/01/ibbeams.jpg" alt="" width="700" height="525" /></a></strong></p>
<p><iframe src="http://player.vimeo.com/video/35931265?title=0&amp;byline=0&amp;portrait=0&amp;badge=0" frameborder="0" width="700" height="394"></iframe></p>
<p>&nbsp;</p>
<p>We collaborated with <strong><a href="http://www.jamesgeorge.org/" target="_blank">James George</a></strong> who developped <strong><a href="https://github.com/Flightphase/ofxTimeline" target="_blank">ofxTimeline</a></strong> with <strong><a href="http://www.openframeworks.cc" target="_blank">OpenFrameworks</a></strong> libraries. With this OF addon we could write the composition that will drive the motors, the lasers and the music during the show. This project was part of an ongoing research on how to organize and compose complex digital multimedia composition writtings.</p>
<p>&nbsp;</p>
<p>This is the 10 minutes of show timeline with a track for every element on the performance.</p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2012/01/LANZAROTE_TIMELINE_Levels.png"><img class="aligncenter  wp-image-266" title="LANZAROTE_TIMELINE_Levels" src="http://playmodes.com/web/wp-content/uploads/2012/01/LANZAROTE_TIMELINE_Levels.png" alt="" width="700" height="638" /></a></p>
<p>&nbsp;</p>
<p>One of the lasers heads.</p>
<p><img class="alignnone" src="http://farm8.staticflickr.com/7011/6795956257_c9efc73c0b_b.jpg" alt="" width="700" /></p>
<p>Assembling the laser heads on Gabriel&#8217;s studio.</p>
<p><img class="alignnone" src="http://farm8.staticflickr.com/7035/6795992423_3a9112c031_b.jpg" alt="" width="700" /></p>
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<p>&nbsp;</p>
<p><strong>Concept, electronics and audiovisual design</strong><br />
<a href="http://www.playmodes.com" target="_blank">Playmodes </a></p>
<p><strong>Laser consulting</strong><br />
Axel Guillaumet</p>
<p><strong>Structure Design and Construction</strong><br />
Bartosz Zygmunt<br />
Gabriel Scapusio</p>
<p><strong>Control software development</strong><br />
<a href="http://www.jamesgeorge.org/" target="_blank">James George </a></p>
<p>thanks to :</p>
<p>Irma Vilà | ZZZINC<br />
<a href="http://www.alexposada.net" target="_blank">Alex Posada</a> | MID Interactive Design<br />
<a href="http://www.telenoika.net" target="_blank">Telenoika.NET</a></p>
<p>with the support of :</p>
<p>VI Biennal de Arte Lanzarote<br />
MIAC Lanzarote<br />
<a href="http://www.gencat.cat/cultura" target="_blank"> CoNCA Consell Nacional de Cultura i de les Arts</a></p>
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		<title>Toy Factory Mapping</title>
		<link>http://playmodes.com/web/movistar-mapping/</link>
		<comments>http://playmodes.com/web/movistar-mapping/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 01:30:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2011]]></category>
		<category><![CDATA[audiovisual mapping]]></category>
		<category><![CDATA[comercial]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[graphic design]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[outdoors]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://playmodes.com/web/?p=140</guid>
		<description><![CDATA[Audiovisual mapping content production for christmas campaign.

Plaza Mayor &#124; Madrid
2011]]></description>
				<content:encoded><![CDATA[<p><strong>Audiovisual mapping content production for christmas campaign. | Plaza Mayor | Madrid | 2011</strong></p>
<p>&nbsp;</p>
<p>Toy Factory was an interactive mapping project, which took place during 2011 christmas holydays in Plaza Mayor of Madrid, Spain.</p>
<p><img src="http://farm9.staticflickr.com/8045/8128393030_1c99bd159a_b.jpg" alt="" width="700" height="279" /></p>
<p>The main idea was to create an audiovisual show in which the spectators could appear as characters of the animation. <a href="https://vimeo.com/user5387712" target="_blank"><strong>Universomente</strong></a> created a photo capture system that allowed faces of public to be inserted in the dwarf design. A set of characters and accesories (hats, dresses, ears, beards) have been designed, in order to allow multiple combinations. Faces of the public assisting to the show were captured, and integrated within the whole character design.</p>
<p>&nbsp;</p>
<p><iframe src="http://player.vimeo.com/video/36443927?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="700" height="525"></iframe></p>
<p>We created a bone system for the character, which allows us to move parts of the body easily. We paid special attention to the flexibility of the system, so we also could deform the body as rubber material. The main idea behind the show script was to transform the building in a toy factory operated by the dwarfs, in a christmas mood. A special christmas carol has also been composed for the main part of the show, in where all dwarfs were singing and dancing.</p>
<p>&nbsp;</p>
<p><a href="https://vimeo.com/mikiarregui" target="_blank"><strong>Miki Arregui</strong> </a>designed several scenarios of the factory, coinciding exactly with the building architectural characteristics. <a href="http://www.dima-vj.com/" target="_blank"><strong>Albert Callejo</strong></a> designed a set of mapping special effects, which completely transformed and deformed the building.</p>
<p><img src="http://farm9.staticflickr.com/8465/8128392592_879256689a_b.jpg" alt="" width="700" height="279" /></p>
<p><img src="http://farm9.staticflickr.com/8324/8128365275_8de73f1b8c_b.jpg" alt="" width="700" height="279" /></p>
<p><img src="http://farm9.staticflickr.com/8046/8128391856_07d214b027_b.jpg" alt="" width="700" height="279" /></p>
<p><strong>Creative Concept / Music / Character design / 3D / Animation / Edition / VideoEngine Development</strong><br />
<a href="http://www.playmodes.com">Playmodes</a></p>
<p><strong>Concept / Interactive system / Technical Project Managing</strong><br />
<a href="https://vimeo.com/user5387712" target="_blank">Universomente</a></p>
<p><strong>3D Factory scenarios design and animation</strong><br />
<a href="https://vimeo.com/mikiarregui" target="_blank">Miki Arregui</a></p>
<p><strong>Modelling / Architectural 3D FX</strong><br />
<a href="http://www.dima-vj.com/" target="_blank">Albert Callejo</a> + Playmodes</p>
<p><strong>Technical supplier</strong><br />
Panorama</p>
<p><strong>Production agency</strong><br />
adMOMA.es</p>
<p><strong>Video report</strong><br />
<a href="http://www.roco3d.com" target="_blank">Roco3D.com</a></p>
]]></content:encoded>
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		<title>Picasso 1936</title>
		<link>http://playmodes.com/web/picasso-1936-traces-of-an-exhibition/</link>
		<comments>http://playmodes.com/web/picasso-1936-traces-of-an-exhibition/#comments</comments>
		<pubDate>Sun, 20 Nov 2011 02:17:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2011]]></category>
		<category><![CDATA[audiovisual mapping]]></category>
		<category><![CDATA[comercial]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[graphic design]]></category>
		<category><![CDATA[how]]></category>
		<category><![CDATA[indoors]]></category>
		<category><![CDATA[what]]></category>
		<category><![CDATA[when]]></category>
		<category><![CDATA[where]]></category>

		<guid isPermaLink="false">http://playmodes.com/web/?p=303</guid>
		<description><![CDATA[Graphic design, mapping.

Picasso Museum &#124; Barcelona  
2011]]></description>
				<content:encoded><![CDATA[<p><strong>Graphic design, mapping. | Picasso Museum | Barcelona | 2011</strong></p>
<p><a href="http://www.mediainteractivedesign.com"><strong>MID (Media Interactive Design)</strong></a> comissioned us to create a projection mapping to illustrate relationships between several documents that accredited the firs exhibitiiion of Picasso artwork, made in Spain in 1936, just befor the Civil War. The project, comissioned by the Barcelona&#8217;s Picasso Museum, involved a huge research in the field of complexity visualization, as there was lots of relationships that had to be made visible using a simple graphic language.</p>
<p>&nbsp;</p>
<p>Here you have some of the results of this research process, as digital images:</p>
<p><img class="alignnone" src="http://farm9.staticflickr.com/8046/8136177006_036ff72ef0_b.jpg" alt="" width="710" height="221" /></p>
<p><img class="alignnone" src="http://farm9.staticflickr.com/8465/8136103994_af7a8dc32e_b.jpg" alt="" width="710" height="221" /></p>
<p><img class="alignnone" src="http://farm9.staticflickr.com/8055/8136004201_b5052da17a_b.jpg" alt="" width="710" height="221" /></p>
<p>&nbsp;</p>
<p>And from here on, some photos showing this graphics projected with a dual-projector setup. Note that all documents are sticked in the wall, and video is projection-mapped on them:</p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2011/11/5.jpg"><img class="alignnone  wp-image-540" title="5" src="http://playmodes.com/web/wp-content/uploads/2011/11/5-1024x680.jpg" alt="" width="717" height="476" /></a></p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2011/11/2.jpg"><img class="alignnone  wp-image-537" title="2" src="http://playmodes.com/web/wp-content/uploads/2011/11/2-1024x575.jpg" alt="" width="717" height="403" /></a></p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2012/10/CRO_2012_02_16_088.jpg"><img class="alignnone  wp-image-359" title="CRO_2012_02_16_088" src="http://playmodes.com/web/wp-content/uploads/2012/10/CRO_2012_02_16_088-1024x682.jpg" alt="" width="710" height="473" /></a></p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2012/10/Inauguracion.jpeg"><img class="alignnone  wp-image-360" title="Inauguracion" src="http://playmodes.com/web/wp-content/uploads/2012/10/Inauguracion-1024x683.jpeg" alt="" width="710" height="473" /></a></p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2011/11/3.jpg"><img class="alignnone  wp-image-538" title="3" src="http://playmodes.com/web/wp-content/uploads/2011/11/3-1024x682.jpg" alt="" width="717" height="477" /></a></p>
<p>&nbsp;</p>
<p>In addition to that, the Picasso Museum also comissioned Playmodes to create the overall exhibition graphic design, ranging from posters and flyers to web communication:</p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2012/10/cartell.jpg"><img class="alignnone  wp-image-364" title="cartell" src="http://playmodes.com/web/wp-content/uploads/2012/10/cartell-1024x341.jpg" alt="" width="716" height="239" /></a></p>
<p>&nbsp;</p>
<p><strong>Organized and produced by</strong> Museu Picasso de Barcelona  |  <strong>Director</strong> Pepe Serra  |  <strong>Administrator</strong> Núria Fradera  |  <strong>Curator and researcher</strong> Sílvia Domènech  |  <strong>Coordinator</strong> Mariona Tió  |  <strong>Ontology</strong> Sílvia Domènech (concept), David Dalmazzo (graphic programming), Lluís Gómez, Hangar (data base programming)  |  <strong>Documentation</strong> Margarida Cortadella, Clara Fort, Mikel Urizar, Museo de Bellas Artes de Bilbao  |  <strong>Quality control of digital image</strong> Raquel Revuelta  |  <strong>Preventive conservation</strong> Reyes Jiménez and, Anna Vélez  |  <strong>Public Programs</strong> Anna Guarro, Maria Alcover and Marta Iglesias</p>
<p>&nbsp;</p>
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<p>&nbsp;</p>
<p>&nbsp;</p>
<p><strong>Design and production of the installation</strong> MID (Media Interactive Design)  |  <strong>Technical coordination:</strong> Gabriel Scapusio  |  <strong>Electronic programming and control software:</strong> Alex Posada  |  <strong>Furniture design:</strong> Bartosz Zygmunt  |  <strong>Graphic design and audiovisual mapping:</strong> Santiago Vilanova  | <strong>Construction of furniture:</strong> Daniele Vinci  |  <strong>Electronic design: </strong>Miguel Ángel de Heras</p>
<p><a title="MID" href="www.mediainteractivedesign.com" target="_blank"><img title="logo_MID_alpha" src="http://playmodes.com/web/wp-content/uploads/2012/09/logo_MID_alpha1-300x110.png" alt="" width="240" height="88" /></a></p>
<p><em><strong>[ All images in this post are property of MID and Museu Picasso and they are protected by international copyright and intelectual and industrial property laws. It's not allowed to use any of them without the agreement of its ownership. ]</strong></em></p>
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		<title>Mapping fet a mà</title>
		<link>http://playmodes.com/web/mapping-fet-a-ma/</link>
		<comments>http://playmodes.com/web/mapping-fet-a-ma/#comments</comments>
		<pubDate>Wed, 29 Jun 2011 16:10:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2011]]></category>
		<category><![CDATA[2012]]></category>
		<category><![CDATA[audiovisual mapping]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[educational]]></category>
		<category><![CDATA[how]]></category>
		<category><![CDATA[outdoors]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[what]]></category>
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		<category><![CDATA[where]]></category>

		<guid isPermaLink="false">http://playmodes.com/web/?p=314</guid>
		<description><![CDATA[Hand-made projection mapping, educational

LabFàbrica &#124; Catalonia
2011 - 2012]]></description>
				<content:encoded><![CDATA[<p><strong>Hand-made projection mapping, educational | LabFàbrica | Catalonia | 2011 – 2012</strong></p>
<p>&nbsp;</p>
<p><strong>[cat] <strong><a href="http://www.playmodes.com/pub/MappingFetAMa.pdf" target="_blank">* [PDF]</a></strong><br />
</strong></p>
<p>Un espectacle audiovisual de gran format dirigit a públic familiar i confeccionat per petits i grans. Així és Mapping Fet a Ma: una mescla de taller, activitat d’animació sociocultural i espectacle audiovisual de gran format on el públic, acompanyat d’un equip de professionals, es converteix en creador!</p>
<p>Nosaltres preparem una plantilla de l&#8217;edifici on es projectarà l&#8217;espectacle. Aleshores visitem escoles, casals i llars de gent gran que col·laboren pintant ells mateixos amb retoladors, dacs i aquarel·les l&#8217;edifici. Més tard, aquestes imatges s’animen, es coordinen amb una banda sonora i es projecten durant l&#8217;espectacle.</p>
<p>També generem tallers de creació de mapping amb técniques manuals. Partint de dibuix, maquetes de cartró, objectes, animacions stop-motion &#8230; es dinamitza un taller on els participants generen manualment els materials i continguts que desprès són editats i muntats digitalment en un espectacle de mapping. Vegeu la documentació del <a href="https://vimeo.com/58319965" target="_blank">Taller Mapping Fet a Mà del festival FADE 2012</a>.</p>
<p><strong><br />
</strong></p>
<p><strong>[english]</strong></p>
<p>A large format audiovisual show for a familiar audience, a great show made by the young and the old. That is &#8220;Hand-made mapping&#8221; a mix of workshop, socio-cultural animation and audiovisual show where the audience becomes creator of a mapping show, all of it accompanied by a team of professionals.</p>
<p>We prepare a layout of the building where the show is gonna be projected. Then we visit schools and cultural centers where kids collaborate painting and drawing themselves with colors, pencils, markers or aquarella&#8217;s the layout of the building. Later on the drawings are scanned and animated with a soundtrack and are projected during the show.</p>
<p>We are also offering creative workshops with hand-made thecniques. Starting from drawings, paper models, objects, stop-motion animations &#8230; etc, the workshop dinamizes the students to generate manually the materials and contents which later will be edited digitally in a hand-made mapping show. Please check the documentation of the <a href="https://vimeo.com/58319965" target="_blank">Hand-made Mapping Workshop in FADE Festival 2012.</a></p>
<p>&nbsp;</p>
<p>Aquestes imatges n&#8217;expliquen el procès / This images shows the process :</p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2012/10/fetama_schema.jpg"><img title="fetama_schema" alt="" src="http://playmodes.com/web/wp-content/uploads/2012/10/fetama_schema.jpg" width="700" /></a></p>
<p>&nbsp;</p>
<p>Un fotograma de l&#8217;espectacle al Festival DigAran de Vielha, 2012 / A frame from the show we had on DigAran Festival in Vielha, 2012 :</p>
<p><img alt="" src="http://farm8.staticflickr.com/7123/7493740762_3a9e95dc35_b.jpg" width="700" height="525" /></p>
<p>&nbsp;</p>
<p><strong>Mapping Fet a Mà</strong> is a co-production of :</p>
<p><strong>Playmodes </strong></p>
<p><strong><a href="http://www.labfabrica.net" target="_blank">LabFàbrica</a></strong></p>
<p><strong><a href="http://luthiersdrapaires.wordpress.com/" target="_blank">L&#8217;Orquestra dels Luthiers Drapaires</a></strong></p>
<p>&nbsp;</p>
<p><strong>Mapping Fet a Mà :: Festival FADE :: La Cellera de Ter, Girona :: 2011</strong></p>
<p><iframe src="http://player.vimeo.com/video/36186193?badge=0" height="500" width="700" frameborder="0"></iframe></p>
<p>&nbsp;</p>
<p><strong>Mapping Fet a Mà :: Festival DigAran :: Vielha :: 2012</strong></p>
<p><iframe src="http://player.vimeo.com/video/45472262?badge=0" height="500" width="700" frameborder="0"></iframe></p>
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<p>&nbsp;</p>
<p><strong>Taller de Técniques Mapping Fet a Mà :: Festival FADE :: La Cellera de Ter :: 2012</strong></p>
<p><iframe src="http://player.vimeo.com/video/58319965?badge=0" height="500" width="700" frameborder="0"></iframe></p>
<p>&nbsp;</p>
<p><strong>Dibuixos d&#8217;exemple del mapping de La Bisbal // Sample drawings from La Bisbal show.<br />
</strong></p>
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<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Interactive ScenoLab</title>
		<link>http://playmodes.com/web/interactive-scenolab/</link>
		<comments>http://playmodes.com/web/interactive-scenolab/#comments</comments>
		<pubDate>Mon, 01 Nov 2010 13:46:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2010]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[2012]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[educational]]></category>
		<category><![CDATA[electronics]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[how]]></category>
		<category><![CDATA[indoors]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[theater]]></category>
		<category><![CDATA[university]]></category>

		<guid isPermaLink="false">http://playmodes.com/web/?p=519</guid>
		<description><![CDATA[Educational, interactivity, scenography

Labfàbrica &#124; Celrà
2010 - 2012]]></description>
				<content:encoded><![CDATA[<p><strong>Educational, interactivity, scenography  |  Labfàbrica  |  Celrà  |  2010 &#8211; 2012</strong></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><iframe src="http://player.vimeo.com/video/7148313?badge=0" frameborder="0" width="700" height="500"></iframe></p>
<p>&nbsp;</p>
<p>The interactive Scenography Lab proposes the creation of theatre scenes by mixing new media with classical stage design.</p>
<p>The workshop is oriented to video-makers, musicians, scenographers, engineers or spectacle technicians who are willing to spend some days contributing with their creativity and experience. Some of the resources are based on audio, video, design, robotics, lightning and interactive technologies as well as scene design and the wit of participants.</p>
<p>The main goal is to realize some sketches on a little scale which mix together all these disciplines.</p>
<p>The workshop is divided into 2 weeks of work. One, in a Celrà&#8217;s LabFàbrica classroom, and the other one in the Teatre Ateneu of Celrà.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>El Molino</title>
		<link>http://playmodes.com/web/el-molino-led-screen/</link>
		<comments>http://playmodes.com/web/el-molino-led-screen/#comments</comments>
		<pubDate>Mon, 18 Oct 2010 12:52:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2010]]></category>
		<category><![CDATA[audiovisual mapping]]></category>
		<category><![CDATA[comercial]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[graphic design]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[outdoors]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://playmodes.com/web/?p=325</guid>
		<description><![CDATA[Software, LED contents.

El Molino &#124; Barcelona  
2011]]></description>
				<content:encoded><![CDATA[<p><strong>Software, LED contents.</strong></p>
<p>We were comissioned by the cabaret-café &#8220;El Molino&#8221;, from Barcelona, to develop a software system to drive the visual contents for the Molino&#8217;s Media-facade. We programmed a simple videoplayer, adapted to the format and resolution of the screen, taht can be remotely operated using the OSC protocol, as we found it could be usefull to have the ability of realtime triggering. The result of this process was LEDMap, an application made using OpenFrameworks, that is actually running every day in the Molino computers.</p>
<p>In addition to that, we also were comissioned to create a bunch of video contents for the LED screen.</p>
<p>Here you have some images showing these work:</p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2010/10/IMG_0274_2.jpg"><img class="alignnone  wp-image-643" alt="El Molino" src="http://playmodes.com/web/wp-content/uploads/2010/10/IMG_0274_2.jpg" width="276" height="414" /></a></p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2010/10/IMG_0330_3_860.jpg"><img class="alignnone  wp-image-644" alt="El Molino" src="http://playmodes.com/web/wp-content/uploads/2010/10/IMG_0330_3_860.jpg" width="697" height="435" /></a></p>
<p><a href="http://playmodes.com/web/wp-content/uploads/2012/10/molino_ok.jpg"><img class="size-full wp-image-349 alignnone" title="molino_ok" alt="" src="http://playmodes.com/web/wp-content/uploads/2012/10/molino_ok.jpg" width="744" height="983" /></a><br />
The OSC remote operativity of the software we made, gave us the opportunity to synchronize contents with the projection mapping event we where comissioned to do with the Telenoika Mapping Crew</p>
<p><iframe src="http://player.vimeo.com/video/16481605?badge=0" height="481" width="700" frameborder="0"></iframe></p>
<p>&nbsp;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Illustration &amp; Graphics</title>
		<link>http://playmodes.com/web/illustration-graphics/</link>
		<comments>http://playmodes.com/web/illustration-graphics/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 14:30:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[graphic design]]></category>
		<category><![CDATA[how]]></category>

		<guid isPermaLink="false">http://playmodes.com/web/?p=526</guid>
		<description><![CDATA[illustration, graphic design

Playmodes &#124; Catalonia
2000 - 2012]]></description>
				<content:encoded><![CDATA[<p>We love illustration and graphic design. We have worked for magazines, tv branding and commercial ads, web design, and as corporate identity designers.</p>
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		<item>
		<title>Telenoika Mapping</title>
		<link>http://playmodes.com/web/telenoika-mapping/</link>
		<comments>http://playmodes.com/web/telenoika-mapping/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 15:53:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2009]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[2012]]></category>
		<category><![CDATA[audiovisual mapping]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[how]]></category>
		<category><![CDATA[outdoors]]></category>
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		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[what]]></category>
		<category><![CDATA[when]]></category>
		<category><![CDATA[where]]></category>

		<guid isPermaLink="false">http://playmodes.com/web/?p=329</guid>
		<description><![CDATA[Projection Mapping, Software Development

Telenoika &#124; International
2009 - 2012]]></description>
				<content:encoded><![CDATA[<p>&nbsp;</p>
<p>From years 2009 to 2012 we participated as part of Telenoika Mapping Crew, working together in a group of 6 people. There we worked as video (2D and 3D) creatives, sound designers and musicians,  and software developers.</p>
<p>Here you can see two of the multiple projects we were participating:</p>
<p><iframe src="http://player.vimeo.com/video/26047200?badge=0" frameborder="0" width="700" height="500"></iframe></p>
<p>Architectural audiovisual Mapping made by the Telenoika Cultural Association into the Villa Tittoni Traversi, on the second edition of Kernel Festival in Desio, Italy. 9 min.</p>
<p>Miki Arregui | Sergi Casero | Eloi Maduell | Santi Vilanova</p>
<p>Thanks to:  Assoc.Cultural Telenoika | Kernel Festival | Areaodeon</p>
<p>&nbsp;</p>
<p><iframe src="http://player.vimeo.com/video/24642623?badge=0" frameborder="0" width="700" height="500"></iframe></p>
<p>Telenoika Audiovisual Mapping @ Macau Arts Festival &#8211; (China)</p>
<p>Encounters is an audiovisual show which retells stories of times past while simultaneously drawing attention to the current remnants of an iconic facade such as the St Pauls Temple in Macau.</p>
<p>Omar Álvarez (2D) | Miquel Arregui (3D, 2D) | Gabriel Casanova (3D) | Sergi Casero (Audio) | Miguel Gozalbo (Audio) | Eloi Maduell (3D, Software Development) | Santi Vilanova (2D, Audio) | SolidSounds (Production)</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>An important development made for this bunch of projects was the creation of a software that allowed us to corner pin and mesh warp a video.</p>
<p><img class="alignleft" src="http://www.playmodes.com/images/stories/development/warpmap/warpmap_2.jpg" alt="" width="323" height="244" /></p>
<p><img class="alignnone" src="http://www.playmodes.com/images/stories/development/warpmap/warpmap_1.jpg" alt="" width="323" height="244" /></p>
<p>This software was released as WarpMap, and you can download it for free here: <strong><a href="http://www.playmodes.com/index.php?option=com_content&amp;view=article&amp;id=118:warpmap-first-release-&amp;catid=41:researchgeneral">Warpmap</a></strong></p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>Reflexus</title>
		<link>http://playmodes.com/web/reflexus/</link>
		<comments>http://playmodes.com/web/reflexus/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 01:05:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2008]]></category>
		<category><![CDATA[2009]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[indoors]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[theater]]></category>

		<guid isPermaLink="false">http://playmodes.com/web/?p=112</guid>
		<description><![CDATA[Interactive audiovisual poli-poetry theater show.

Barcelona, Berlin, Geneve 
2008 - 2009]]></description>
				<content:encoded><![CDATA[<p><strong><span style="font-family: arial,helvetica,sans-serif;">Interactive audiovisual poli-poetry theater show.</span></strong></p>
<p><strong><span style="font-family: arial,helvetica,sans-serif;">Barcelona, Toulossse, Madremanya, Berlin, Figueres, Igualada | 2008-2010</span></strong></p>
<p>&nbsp;</p>
<p>Real-time sampling play, an experimental performance in which time connects the relationships between interactive audiovisuals, the spoken word and gestural performance. Delay, repetition, polyphony and other concepts used in sound are applied to digital polypoetry.</p>
<p align="justify"><img src="http://farm9.staticflickr.com/8328/8111913117_dca90b092c_b.jpg" alt="" width="717" height="445" /></p>
<p align="justify"><span style="font-family: arial,helvetica,sans-serif;">This project was conceived and developed at the interactive arts lab organised in the lead-up to the IDN festival in Barcelona in 2007. The core programming was presented during the festival as an interactive installation called &#8216;Playmodes&#8217;. <strong>reflexus</strong> began to take shape during 2008, as a result of Eloi&#8217;s collaboration with Santi Vilanova. The initial concept and script were then applied to the live context with Jordi Teixidor, producing a first stage of &#8216;Playmodes&#8217; that is adapted to gesture and the spoken word.</span></p>
<p align="justify"><span style="font-family: arial,helvetica,sans-serif;"><br />
</span></p>
<p><iframe src="http://player.vimeo.com/video/5081638?title=0&amp;byline=0&amp;portrait=0&amp;badge=0" frameborder="0" width="700" height="525"></iframe></p>
<p>&nbsp;</p>
<p><iframe src="http://player.vimeo.com/video/3044222?title=0&amp;byline=0&amp;portrait=0&amp;badge=0" frameborder="0" width="700" height="525"></iframe></p>
<p>&nbsp;</p>
<p>Reflexus <strong><a href="http://www.playmodes.com/images/stories/reflexus/Reflexus_cat.doc">DOC</a> </strong>(català)</p>
<p>Reflexus <strong><a href="http://www.playmodes.com/images/stories/reflexus/reflexus.pdf">PDF</a> </strong>(english)</p>
<p>Reflexus <strong><a href="http://www.playmodes.com/images/stories/reflexus/Reflexus_esp.doc">DOC</a></strong> (castellano)</p>
<p><strong><a href="http://www.playmodes.com/index.php?option=com_content&amp;view=article&amp;catid=37%3Areflexus&amp;id=101%3Areflexustech&amp;Itemid=62">Technical Description </a></strong>of the tool we use in Reflexus.</p>
<p>&nbsp;</p>
<table border="0">
<tbody>
<tr>
<td><strong>last shows</strong></td>
<td><span> </span></td>
<td><span> </span></td>
</tr>
<tr>
<td style="text-align: center;" align="center"><span> <a href="http://www.loop-videoart.com/">Loop08</a></span></td>
<td align="center"><span><strong><a href="http://www.loop-videoart.com/"><br />
</a></strong></span></td>
<td align="justify"><span>Loop is an International Festival &amp; Fair for Video Art . <strong>Barcelona </strong>. May 2008 .</span><br />
<span> Reflexus was shown as part of the <a href="http://www.loop-videoart.com/admin/pages/pdf/3mhyithu.pdf" target="_blank">specific Festivals Program</a>, curated by Girona&#8217;s <a href="http://www.vadfestival.net" target="_blank">VAD festival</a>.</span></td>
</tr>
<tr>
<td style="text-align: center;" align="center"><span> <a href="http://www.playmodes.com/images/stories/reflexus/festival_mama/festival%20dart%20contemporani_ma%20ma_madremanya.jpg" target="_blank">MaMa</a></span></td>
<td align="center"><span><a href="http://www.playmodes.com/images/stories/reflexus/festival_mama/festival%20dart%20contemporani_ma%20ma_madremanya.jpg" target="_blank"><strong><br />
</strong></a></span></td>
<td style="text-align: left;"><span>Contemporary art festival held in <strong>Madremanya </strong>in August 2008, a nice midle age village from</span><br />
<span> Girona&#8217;s country-side. Organized by <a href="http://www.gresolart.com/">GresolArt</a>.</span></td>
</tr>
<tr>
<td style="text-align: center;">
<div style="text-align: left;" align="center"><span> <a href="http://www.playmodes.com/index.php?option=com_content&amp;view=article&amp;id=103:lab-corpusmedia-toulose&amp;catid=45:corpusmedialab&amp;Itemid=72" target="_blank">CorpusMedia </a></span></div>
</td>
<td align="center"><span> </span></td>
<td><span>On december 2008 we presented Reflexus in french version during the CorpusMedia meeting laboratory in <strong>Toulose </strong>organized by <a href="http://www.k-danse.net/" target="_blank">K-Danse</a>.</span></td>
</tr>
<tr>
<td style="text-align: center;" align="center"><span> CaixaForum</span></td>
<td><span> </span></td>
<td><span>Inside the i-Dissabtes program Reflexus was presented on this cultural center of <strong>Barcelona</strong>. March 2009.</span></td>
</tr>
<tr>
<td style="text-align: center;" align="center"><span> <a href="http://www.figueres2009.cat/cat/activitat.php?id=158&amp;mes=3&amp;dia=21" target="_blank">Figueres CCC</a></span></td>
<td><span> </span></td>
<td><span><strong>Figueres </strong>city organized a week of catalan poetry during the celebration of the Capital of Catalan Culture (CCC). March 2009</span></td>
</tr>
<tr>
<td style="text-align: center;" align="center"><span> <a href="http://www.lamostraigualada.cat/">La Mostra<br />
d&#8217;Igualada</a></span></td>
<td><span> </span></td>
<td><span>La Mostra is a great fair arround childs &amp; youngs theater. <strong>Igualada </strong>. April 2009</span></td>
</tr>
<tr>
<td style="text-align: center;" align="center"><span> <a href="http://www.cccb.org/es/altre_proposta-mon_llibre_2009-29504" target="_blank">Món Llibre</a></span></td>
<td><span> </span></td>
<td><span>Món Llibre is a big event held in CCCB, <strong>Barcelona</strong>. It&#8217;s an event to promote lecture between children. April 2009</span></td>
</tr>
<tr>
<td style="text-align: center;">
<div align="center"><span><a href="http://cms.mappingfestival.com/2009/2009/04/15/reflexus-es/" target="_blank">Mapping festival<br />
</a></span></div>
</td>
<td><span> </span></td>
<td><span>Mapping festival is one of the most influent festivals in the audiovisual performances scene. Reflexus was shown in the cinema Spoutnik in the Usine, <strong>Geneve</strong>. May 2009</span></td>
</tr>
<tr>
<td style="text-align: center;">
<div align="center"><span><a href="http://www.literaturwerkstatt.org/index.php?id=709" target="_blank">PoesieFestival Berlin<br />
</a></span></div>
</td>
<td></td>
<td><span>Literature festival held in Berlin where diferent expressive medias related to poetry take the city. <strong>Geneve</strong>. July 2009</span></td>
</tr>
</tbody>
</table>
<p><span> </span></p>
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<p>&nbsp;</p>
<p><strong>Video and concept</strong><br />
Eloi Maduell</p>
<p><strong> Text and Action</strong><br />
Jordi Teixidor</p>
<p><strong>Music and sound</strong><br />
Santi Vilanova</p>
<p><strong></strong><br />
<span><strong><span style="font-family: arial,helvetica,sans-serif;">reflexus</span> </strong><span style="font-family: arial,helvetica,sans-serif;">is a co-production from</span></span></p>
<p align="left"><a href="http://www.playmodes.com" target="_blank"><span style="font-family: arial,helvetica,sans-serif;"> Playmodes</span></a></p>
<p align="left"><span style="font-family: arial,helvetica,sans-serif;"><a href="http://www.nu2s.org" target="_blank">Nu2s.org</a></span></p>
<p align="left"><span style="font-family: arial,helvetica,sans-serif;"><a href="http://www.telenoika.net" target="_blank">Telenoika.net</a></span></p>
<p align="left"><span style="font-family: arial,helvetica,sans-serif;">with the support of <a href="http://www.gencat.cat/cultura" target="_blank">Departament de Cultura de la Generalitat de Catalunya</a></span></p>
<p align="left">
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		<title>Playmodes</title>
		<link>http://playmodes.com/web/playmodes/</link>
		<comments>http://playmodes.com/web/playmodes/#comments</comments>
		<pubDate>Fri, 07 Nov 2008 15:43:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2006]]></category>
		<category><![CDATA[2007]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[2009]]></category>
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		<category><![CDATA[creative]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[how]]></category>
		<category><![CDATA[indoors]]></category>
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		<category><![CDATA[software]]></category>
		<category><![CDATA[theater]]></category>

		<guid isPermaLink="false">http://playmodes.com/web/?p=551</guid>
		<description><![CDATA[Interactive video dance installation 

International
2006 - 2010]]></description>
				<content:encoded><![CDATA[<p>&nbsp;</p>
<p><iframe src="http://player.vimeo.com/video/4744258" height="480" width="700" allowfullscreen="" frameborder="0"></iframe></p>
<p><strong>Interactive video dance installation | International | 2006-2010</strong></p>
<p><strong>Playmodes</strong><em> </em>is an interactive installation that plays with the concepts of: image, time, body and movement. Inspired in the <strong>“magic mirrors”</strong> at attractions park and the <strong>VJ </strong>culture, the installation captures the public’s attention with the magic of a funfair.</p>
<p>This installation is based on the concept of <strong>“video buffer”</strong>: on one hand, the installation shows us our image in real time composed with our image in the immediate past. The user/player composes video <strong>choreographies</strong> with his body and his reflexion temporaly manipulated. All of this in different <strong>interactive</strong> modes which add up to create an experimental instrument for digital <strong>video dance</strong>.</p>
<p>From an in movement chrono-photographic effect, loops in real time, vj type FreeFrame and video delay effects, the object is that the user should <strong>experiment</strong> with his or her own image with the <strong>interactive</strong> manipulation capacity of the latest VJing tendencies. The user’s interaction, by means of the <strong>artificial vision</strong> interface, allows us to control and manipulate the installation with a led pointer in four colors. The installation is placed with groovy music to incite people to dance.</p>
<p>This is a project that came into being in the Laboratory of Interactive Dance that took place as a result of the celebration of the IDN (Imatge Dansa i Nous Mitjans [Image Dance and New Media]) festival in early 2007 in Barcelona. <strong>pLayModes</strong> is a project in process, a project with an <strong>open source </strong>code that has been developed in the open-Frameworks environment. This project has been developed thanks to NU2’s and l&#8217;Associació Cultural Telenoika.</p>
<p>&nbsp;</p>
<p><strong>Download<a href="http://playmodes.com/web/wp-content/uploads/2013/03/playmodes_installation.pdf"> &lt;Playmodes interactive installation PDF  - 1&gt;</a></strong></p>
<p><strong>Download <a href="http://184.154.229.12/%7Eplaymode/images/stories/playmodes_infos/playmodes_english.pdf" target="_blank">&lt;Playmodes interactive installation PDF &#8211; 2&gt;</a></strong></p>
<p>&nbsp;</p>
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<p>&nbsp;</p>
<p><strong>Last exhibitions</strong></p>
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<td></td>
<td><strong>IDN [Imatge Dança i Nous Mitjans]<br />
</strong>Dance and new media&#8217;s festival held by NU2&#8242;s in Barcelona. This festival was the origin of this project. Jan 2007</td>
</tr>
<tr>
<td></td>
<td></td>
<td><strong>Bienal de Vilanova de Cerveira</strong><br />
Art fair with many years of history in Portugal. Playmodes was presented as part of the &#8216;poEticArtGroup&#8217;, an artistic collective from all arround Spain. Jul 2007</td>
</tr>
<tr>
<td></td>
<td></td>
<td><strong>ArtFutura 2007<br />
</strong>Digital art festival in Barcelona. Playmodes was part of the NextFun exhibition.<br />
Nov 2007</td>
</tr>
<tr>
<td></td>
<td></td>
<td><strong>Transart6</strong><br />
Itinerary exhibition from emergent artists from Girona city. Exhibited in Girona, Madrid and Santiago de Compostela. Oct 2007</td>
</tr>
<tr>
<td></td>
<td></td>
<td><strong>REC la nui</strong><br />
<em>REC</em> is a cinema festival held in Tarragona and &#8220;<em>REC la nui</em>&#8221; it&#8217;s the part of the festival dedicated to new medias. Playmodes was installed were the audiovisual performances and parties were held, so there was a nice music ambience which made Playmodes a great success. Mai 2009</td>
</tr>
</tbody>
</table>
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		<title>Sound Design</title>
		<link>http://playmodes.com/web/sound-design/</link>
		<comments>http://playmodes.com/web/sound-design/#comments</comments>
		<pubDate>Sun, 28 Oct 2007 02:30:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2012]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[outdoors]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[when]]></category>
		<category><![CDATA[where]]></category>

		<guid isPermaLink="false">http://playmodes.com/web/?p=311</guid>
		<description><![CDATA[Sound Design, Music

Playmodes &#124; Riuràs
1995 - 2012]]></description>
				<content:encoded><![CDATA[<p>One of our most beloved activities is to make noise.</p>
<p>We work with custom software tools that allow us to design precise soundfx and contemporary electronic music, and we use this creations for our projects, or as comissioned sound design and music composing works.</p>
<p>You can access our Soundcloud for extended information:</p>
<p><strong><a href="http://soundcloud.com/playmodes">http://soundcloud.com/playmodes</a></strong></p>
<p>&nbsp;</p>
<p>We made the soundtrack for a Projection Mapping project made by Lectrovision.com about life and work by spanish master El Greco:</p>
<p><iframe src="http://player.vimeo.com/video/46421696?badge=0" height="481" width="700" frameborder="0"></iframe></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>This was an experiment, processing random quantized clicks with random quantized dynamic delays. Sort of granular creature&#8230;. this can be playing for hours, never repeating itself&#8230;.</p>
<p><iframe src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F43995293&amp;show_artwork=true" height="166" width="100%" frameborder="no" scrolling="no"></iframe></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>Some old tune, augmented with the superb sax playing of Adria Bauzo from Electrotoylets. Made for an audiovisual dance show for the VAD festival in Girona:</p>
<p><iframe src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F24559772&amp;show_artwork=true" height="166" width="100%" frameborder="no" scrolling="no"></iframe></p>
<p>&nbsp;</p>
<p>The audiovisual results of an experimental synthesizer based on waveshaping techniques and waveform visualization:</p>
<p><iframe src="http://player.vimeo.com/video/60908788" width="700" height="480" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe> </p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>Minimalistic clicks and cuts.<br />
Messing around with the Quadratic Iterator by Ignasi Álvarez(<a href="http://www.nonlinearinstruments.com/index.php?option=com_remository&amp;Itemid=2&amp;func=fileinfo&amp;id=17" target="_blank" rel="nofollow">http://www.nonlinearinstruments.com/index.php?option=com_remository&amp;Itemid=2&amp;func=fileinfo&amp;id=17</a>). Finally found some ways to &#8220;domesticate&#8221; the chaotic foam and make some semi-random percussion-like sounds.<br />
All other sound generators and time manipulation effects are self-made algorithms. No samples were used.</p>
<p><iframe src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F20643907&amp;show_artwork=true" height="166" width="100%" frameborder="no" scrolling="no"></iframe></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>We also like dubstep:</p>
<p><iframe src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1018473&amp;show_artwork=true" height="450" width="100%" frameborder="no" scrolling="no"></iframe></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>Minimalistic clicks and cuts:</p>
<p><iframe src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1018477&amp;show_artwork=true" height="450" width="100%" frameborder="no" scrolling="no"></iframe></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>And all kinds of Electronic Music:</p>
<p><iframe src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1018480%3Fsecret_token%3Ds-SOPSx&amp;show_artwork=true&amp;secret_url=true" height="450" width="100%" frameborder="no" scrolling="no"></iframe></p>
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